Crash Report

Bonjour je suis nouveau et ai voulu lancer lineage, tout ce passe bien le logo apparait et tout d'un coup crash report assertion failed. J'avoue que c'est la première fois que ça arrive donc je suis un peu bloque ^^'. Si quelqu'un peu m’éclairer ce serait génial
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2014.5.14 16:41:50
OS : Windows7(32) 6.1 (Build: 7601)
CPU : AuthenticAMD AMD E-450 APU with Radeon(tm) HD Graphics @ 1650 MHz 3684MB RAM
Video : AMD Radeon HD 6320 Graphics (1280)
PosCode : LS1(273) 0:0:0 2/0 [672]
Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 186]
History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby01) <- VerifyPackages <- UGameEngine::LoadMap <- MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine

2014.5.14 16:41:50
OS : Windows7(32) 6.1 (Build: 7601)
CPU : AuthenticAMD AMD E-450 APU with Radeon(tm) HD Graphics @ 1650 MHz 3684MB RAM
Video : AMD Radeon HD 6320 Graphics (1280)
PosCode : LS1(273) 0:0:0 2/0 [672]
Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 186]
History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby01) <- VerifyPackages <- UGameEngine::LoadMap <- MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine